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Perk Card

Perk Card

PerkPoint

Perk Point icon

Perks are bonuses which can be obtained to provide boosts and special abilities. They are purchased in The Lab Menu which is unlocked at the end of round 4.


Perk Points are obtained at 1 point per round at the end of the round, also starting at round 4, and by reaching the Score Threshold.

Image Name Description
PerkPoint
Perk Point Cost
FlamingDrifts
Flaming Drifts Your skid marks ignite in damaging flame. 5
EnergyBeams
Precision Welding Your energy weapons repair buildings. 5
SecondWind
Second Wind One-time prevention from your car exploding! Revive with 25% health, cannot be repurchased. 5
Hammer
Carpenter Structural Buildings (Walls, Ramps, etc) have 25% more health. 2/3/4
Arsenal
Arsenal All friendly sources deal 5% more damage. 3/4/5
ConcentratedFire
Concentrated Fire Friendly energy weapons deal 10% more damage. 2/3/4
DangerClose
Danger Close Friendly explosives deal 10% more damage. 2/3/4
StoppingPower
Stopping Power Friendly bullets deal 10% more damage. 2/3/4
Extraordinary Axiation
Extraordinary Axiation All turrets have 10% increased aim speed. 2/3/4
Greedy
Greedy See the location of components on the map. 3
PreferencialImpact
Preferential Impact Collisions with enemies cause 10% less damage to your car. 3/4/5
Scrap
Junk Scavenger 5% more Scrap drops. 2/3/4
Gear
Part Scavenger 5% more Gear drops. 2/3/4
Wrench
Techie 5% more Circuit Board drops. 2/3/4
QuantumResonator
Mad Scientist 5% more Quantum Resonator drops. 2/3/4
SeekingRockets
Seeking Rockets Rockets hone in on the enemy. 5
SmartExplosions
Smart Explosions Reduce your explosion damage to friendlies by 75%. 3/4
SmartBullets
Smart Bullets Reduce your bullet damage to friendlies by 75%. 3/4
SupremeSight
Supreme Sight Your turrets have 10% more range. 2/3/4
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